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Crumble Digest#07 + Release Date

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| Crumble Digest

As I’m nearing the end of crumble development I can already give you the expected release date of the game: December 04, 2020! Release Date Crumble will release on December 4th. There is a possibility that the date might change in the future, but I’m confident I can make it. The price will be 15$/€ […]

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Image effects shader – Devblog#08

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| Image Effects

Today I’m going to write about Image effect shaders, this might be the most effective and visible of them all. It is used as a way of post-processing rendered images. Hehe I hope you like what I did with the title image. The basics Post-process shaders are a bit different than regular shaders, because they […]

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Curved Water Sea shader – Devblog#11

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| Water Sea

To popular demand, today I’m going to tell you how to achieve this flat style water effect with a bonus curvature thrown into it! The earth is round Straight to the point, the curvature effect is in the vertex shader and isn’t a post-process effect. So if you want to have that in your game you’ll need to have […]

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Sky and Fog Shader – Devblog#06

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| Fog Shader

Today we will talk about a calm and soothing topic, the sky and fog shader in Crumble. I wanted to split it into 2 different devlogs but I realized I can’t talk about them separately. So, first of all, we’re going to enjoy sharp flat clouds! Skybox Shader You can read a very interesting devlog […]

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Farting mushrooms – Devlog#10

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| Mushrooms

Didn’t expect that one now did ya? The art of farting sounds Farting sounds were fun to implement in Crumble because it just takes you by surprise and I’m a huge fan of trying to make the environment react to the player. So having good sounds for it is important and cycling through a list […]

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Watercolor shader – Devblog#13

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| Mushrooms, Origin Story

How about a devlog about a watercolor shader? Sounds good! And you don’t even have to bring your brush with you! Inspiration Let’s talk first about what inspired me to make this watercolor shader in the first place. I’m a big fan of Moebius and when I saw the tweet from @harry I knew I […]

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