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Category: Origin Story

How to Roll a Ball – Devlog#09

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| Mushrooms, Origin Story

How to roll a ball in your game, like the unity roll a ball standard asset, but better! The standard asset Jokes aside, Unity offers a really good starting point for you to make your own rolling ball game. It comes with the standard assets pack with any 3D Unity project, you have a prefab […]

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Origin Story – Devblog#12

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| Origin Story

I wanted to expand on my tweets about my previous projects so here is the 12th devblog about my secret origin story! In the beginning, Drawing years I actually wanted to work on video games art after my 18 birthday and I didn’t even know how to draw or anything. The only software that I […]

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Watercolor shader – Devblog#13

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| Mushrooms, Origin Story

How about a devlog about a watercolor shader? Sounds good! And you don’t even have to bring your brush with you! Inspiration Let’s talk first about what inspired me to make this watercolor shader in the first place. I’m a big fan of Moebius and when I saw the tweet from @harry I knew I […]

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